miss lessy 3D Model

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- Available formats: Autodesk Maya (.mb / .ma) ver. 2012 45.62 MB
- Polygons:12,500
- Vertices:12,914
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Geometry:Polygonal
- Game Engine:Without Engine
- Views:3678
- Date: 2012-07-16
- Item ID:57432
the model is the creature zombie-girl "lessy".
originally modelled in maya 2012 and based on low-polygon (totally: 12,500 polys)
the model has smooth options with subdivision levels 1. it is possible to change the levels models to low, medium, or high.
completely uv mapped and v-ray materials
ready to render and depth of field.
=====features=====
- maya 2012
- sss (sub surface scattering) v-ray materials
- render for v-ray 2.0
- 4096x4096 all of textures
- clean edge-loops
- system unit: cm
=====polycount=====
body - (1,782 polys, 1,769 verts)
teeth, eyes, eyes brow - (3,878 polys, 3,972 verts)
hair - (3,784 polys, 3,870 verts)
clothes - (3,056 polys, 3,276 verts)
all - (12,500 polys, 12,914 verts)
=====files=====
- character_lessy_razor_low_01.mb - (light/render/sss/ao setup for v-ray 2.0)
- character_lessy_razor_medium_01.mb - (light/render/sss/ao setup for v-ray 2.0)
- character_lessy_razor_low_01.obj
- character_lessy_razor_low_01.lwo
- maps(character_lessy_razor).rar - (7)
=====maps(7)=====
- character_lessy_razor-body_color_01.jpg - (4096x4096)
- character_lessy_razor-body_bump_01.jpg - (4096x4096)
- character_lessy_razor-body_sub_01.jpg - (4096x4096)
- character_lessy_razor-clothes_color_01.jpg - (4096x4096)
- character_lessy_razor-clothes_bump_01.jpg - (4096x4096)
- character_lessy_razor-hair_color_01.png- (4096x4096)
- character_lessy_razor-hair_bump_01.jpg - (4096x4096)
=====formats included=====
.ma (maya 2012)
.obj (alias wavefront)
.lwo (lightwave)
thanks for looking.
Read moreoriginally modelled in maya 2012 and based on low-polygon (totally: 12,500 polys)
the model has smooth options with subdivision levels 1. it is possible to change the levels models to low, medium, or high.
completely uv mapped and v-ray materials
ready to render and depth of field.
=====features=====
- maya 2012
- sss (sub surface scattering) v-ray materials
- render for v-ray 2.0
- 4096x4096 all of textures
- clean edge-loops
- system unit: cm
=====polycount=====
body - (1,782 polys, 1,769 verts)
teeth, eyes, eyes brow - (3,878 polys, 3,972 verts)
hair - (3,784 polys, 3,870 verts)
clothes - (3,056 polys, 3,276 verts)
all - (12,500 polys, 12,914 verts)
=====files=====
- character_lessy_razor_low_01.mb - (light/render/sss/ao setup for v-ray 2.0)
- character_lessy_razor_medium_01.mb - (light/render/sss/ao setup for v-ray 2.0)
- character_lessy_razor_low_01.obj
- character_lessy_razor_low_01.lwo
- maps(character_lessy_razor).rar - (7)
=====maps(7)=====
- character_lessy_razor-body_color_01.jpg - (4096x4096)
- character_lessy_razor-body_bump_01.jpg - (4096x4096)
- character_lessy_razor-body_sub_01.jpg - (4096x4096)
- character_lessy_razor-clothes_color_01.jpg - (4096x4096)
- character_lessy_razor-clothes_bump_01.jpg - (4096x4096)
- character_lessy_razor-hair_color_01.png- (4096x4096)
- character_lessy_razor-hair_bump_01.jpg - (4096x4096)
=====formats included=====
.ma (maya 2012)
.obj (alias wavefront)
.lwo (lightwave)
thanks for looking.
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
miss lessy 3D Model mb, from superyai3d
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