nokia 206 different colors collection 3D Model

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- Available formats: 3D Studio (.3ds) 63.49 kbAutodesk FBX (.fbx) 238.18 kbImage Textures (.jpg) 2.87 MBAutodesk 3DS MAX (.max) 586.80 kbWavefront OBJ (.obj) 110.58 kbPortable Document (.pdf) 1 kb
- Polygons:8448
- Vertices:4583
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:No
- Collection:No
- Print Ready:No
- Geometry:Polygonal
- Views:4161
- Date: 2014-08-23
- Item ID:86502
mid-poly model of the nokia 206 dual sim cellphone in different color versions.
originally modelled in 3ds max 2014. previevs rendered with vray 2.40.03. this model is based on the real cellphone, so all the proportions and dimensions are close to its prototype.
features:
- textures mapped and included in the nokia_206_maps.rar;
- diffuse, falloff, opacity, self-illumination, glossiness and bump maps are used;
- system units set to millimeters, all objects are correctly sized.
- presented in white, black, cyan, magenta and yellow colors;
- one can turn on/off screen and buttons backlight (instructions are in the readme file);
- the screen picture is easy to change;
- gamma/lut correction is turned off;
- no brightness correction in color mapping, only in vrayphysicalcamera;
- most of the materials in the scene are vraymaterials.
files:
- nokia_206_magenta.max (and also nokia_206_black.max, nokia_206_white.max, nokia_206_cyan.max, nokia_206_yellow.max) contains studio setup, vray render settings and all the materials for the cellphone of specified color;
- nokia_206_maps.rar contains all the textures that should be placed in the same directory with the .max files.
- nokia_206.3ds, nokia_206.obj and nokia_206.fbx contain only geometry with mapping coordinates but no materials. Print Ready: No
Read moreoriginally modelled in 3ds max 2014. previevs rendered with vray 2.40.03. this model is based on the real cellphone, so all the proportions and dimensions are close to its prototype.
features:
- textures mapped and included in the nokia_206_maps.rar;
- diffuse, falloff, opacity, self-illumination, glossiness and bump maps are used;
- system units set to millimeters, all objects are correctly sized.
- presented in white, black, cyan, magenta and yellow colors;
- one can turn on/off screen and buttons backlight (instructions are in the readme file);
- the screen picture is easy to change;
- gamma/lut correction is turned off;
- no brightness correction in color mapping, only in vrayphysicalcamera;
- most of the materials in the scene are vraymaterials.
files:
- nokia_206_magenta.max (and also nokia_206_black.max, nokia_206_white.max, nokia_206_cyan.max, nokia_206_yellow.max) contains studio setup, vray render settings and all the materials for the cellphone of specified color;
- nokia_206_maps.rar contains all the textures that should be placed in the same directory with the .max files.
- nokia_206.3ds, nokia_206.obj and nokia_206.fbx contain only geometry with mapping coordinates but no materials. Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
nokia 206 different colors collection 3D Model 3ds, fbx, jpg, max, obj, pdf, from gordonfroman
nokia 206 cellphone phone mobile collection mid-poly digital device gadget dual sim 3dsmax vray advertisement adsThere are no comments for this item.