park lamp 02 3D Model

SALE ENDS
$8.00 -50%
$ 4.00
You have $0.00 Credits. Buy Credits
park lamp 02 3D Model
$8.00 -50%
$ 4.00
Remove Bookmark Bookmark This Item
  • Available formats:
    Rhinoceros (.3dm) 1.10 MB
    Render: VRay 2.0
    3D Studio (.3ds) 330.61 kb
    Lightwave 3D (.lwo / lws) 237.77 kb
    Wavefront OBJ (.obj) 598.58 kb
    SketchUp (.skp) 1.39 MB
    Image Textures (.hdr) 10.26 MB
  • Polygons:
    26128
  • Vertices:
    17607
  • Animated:
    No
  • Textured:
  • Rigged:
    No
  • Materials:
  • Low-poly:
    No
  • Collection:
    No
  • UVW mapping:
    No
  • Plugins Used:
  • Print Ready:
    No
  • Geometry:
    NURBS
  • Unwrapped UVs:
    Unknown
  • Views:
    2950
  • Date: 2015-10-08
  • Item ID:
    105906
here you will find park lamp, meant for use in architectural viz.

---
made in rhino 5 + vray 2.0. uv mapped, textured. vray materials and textures included in pack (diffuse, normal maps).

---
packages contains:
- own files (3dm,3ds,obj,lwo,skp)
- textures in separate archive including bump/normal for some materials

---
file formats:
.3dm (rhino) - native format, in rhino 5 version
.3ds
.obj
.lwo
.skp

note that in other formats than native, however objects are uv mapped, you will need to reattach textures (diffuse and specular maps).
also note that bulb material is without reflection. reason for that is to decrease render time (bulb is behind glass which is reflective and thus its concave

shape makes it hard to claculate. output with reflection of bulb turned on is with neglible effect.) Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!

park lamp 02 3D Model 3dm, 3ds, lwo, obj, skp, hdr, from balcik84

lam park parklamp light lighting urban outdoor garen exterior element architecture vray
There are no comments for this item.