Pilots Headset Low-poly 3D Model

$19.00
- Available formats: Image Textures (.png) 154.31 MBAutodesk 3DS MAX (.max) 3.82 MB
Render: StandardAutodesk 3DS MAX (.max) 239.95 kbImage Textures (.png) 94.27 MB
- Polygons:9860
- Vertices:10162
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:
- Geometry:Polygonal
- Unwrapped UVs:Non-overlapping
- Views:1919
- Date: 2023-07-01
- Item ID:452710
PBR game ready 3D headset based on the David Clark H10-60 pilots headset.
The headset is a popular aviation headset designed for pilots and aviation professionals; both commercially and private.
This is a realistic model built to scale and careful reference look-up.
Textures are packed and ready for Unreal Engine, Unity. It also comes with unpacked textures, so it can be used in any other game engine or renderer. Textures are created in Substance Painter.
9860 Polygons - 10162 Vertices Print Ready: No
Read moreThe headset is a popular aviation headset designed for pilots and aviation professionals; both commercially and private.
This is a realistic model built to scale and careful reference look-up.
Textures are packed and ready for Unreal Engine, Unity. It also comes with unpacked textures, so it can be used in any other game engine or renderer. Textures are created in Substance Painter.
9860 Polygons - 10162 Vertices Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
Download Pilots Headset 3D Model png max max png from TimH
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