razer naga chroma firefly rgb gaming computer mouse Low-poly 3D Model

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- Available formats: Collada (.dae) 42.29 MBImage Textures (.png) 125.08 MBAutodesk Maya (.mb / .ma) 780.50 kbCinema4D (.c4d) 725.18 kbAutodesk FBX (.fbx) 1.08 MBWavefront OBJ (.obj) 1.37 MBOctane Render (.ocs) 7.23 MBCinema4D (.c4d) 75.77 MBCinema4D (.c4d) 9.65 MBCinema4D (.c4d) 687.91 kb
Render: Standard
- Polygons:19418
- Vertices:20154
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:
- Geometry:Polygonal
- Unwrapped UVs:Non-overlapping
- Views:5518
- Date: 2018-12-16
- Item ID:221779
razer naga chroma firefly rgb gaming computer mouse 3D Model dae, png, mb, c4d, fbx, obj, ocs, c4d, c4d, c4d, from outofourlives
all renders shown rendered in octane. plus some extra screenshots at the end so you can see how the model looks in the ui of some of the exchange formats.modeled after the razer naga chroma mouse, but not an exact replica. real world scale.
the cables extend for about 70 cm, and then fall down (presumably behind a desk or something). i figure thats the most usable scenario, or atleast better than cuting them short.
files include:
_c4d_octane - cinema 4d scene file with octane shaders. this is where all the renders come from. all the geometry is as editable as possible. screenshot attached.
base polycount: 22,162
subdiv (level 2, as shown in all the renders) polycount: 155,633
4k texture maps.
_orbx - octane standalone package. can be unpacked into ocs, or imported.
polygonal detail on rear metalic mesh have been reduced to bump/nomal maps, for all files bellow.
_spp - substance painter project file. you can edit the textures and export higher res for all other file formats. screnshot attached.
_dae_pbr - collada exported from substance painter. geometry baked/triangulated polycount: 38,760. textures are 2k jpg files (metal/rough pbr).
_tex - textures exported from substance painter and used for all the files bellow. unpack in the root folder. textures are 2k 16*** png files (spec/gloss pbr).
_c4d_pbr - cinema 4d scene file with physical/standard shaders, using the pbr textures in the texture pack. geometry baked polycount: 19,418. screnshot attached.
_fbx_pbr - autodesk fbx exported from c4d. you may need to re-tweak the shaders abit, depending on the program you open it in, but all pbr textures should maintain link. geometry baked polycount: 19,418.
_e3d_pbr - ready to use in video copilot's element 3d, plus an after effects save file with the model already loaded. you may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the pbr texture pack. geometry baked/triangulated polycount: 38,760. screnshot attached.
_abc - alembic file exported from c4d. geometry baked polycount: 19,418.
_obj - obj/mtl exported from c4d. geometry baked polycount: 19,418.
the 3d model in action:
if you have any questions or requests, dont hesitate to ask me. Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!Usage Information
razer naga chroma firefly rgb gaming computer mouse - You can use this royalty-free 3D model for both personal and commercial purposes in accordance with the Basic or Extended License.The Basic License covers most standard use cases, including digital advertisements, design and visualization projects, business social media accounts, native apps, web apps, video games, and physical or digital end products (both free and sold).
The Extended License includes all rights granted under the Basic License, with no usage limitations, and allows the 3D model to be used in unlimited commercial projects under Royalty-Free terms.
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Yes, we do. If you purchased a product and found some error in the renders or description, we'll try to fix the problem as soon as possible. If we cannot correct the error, we will cancel your order and you will get your money back within 24 hours from downloading the item. Read more conditions hereKeywords
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