takoda the fox 3D Model

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- Available formats: Blender3D (.blend) 54.53 MB
Render: Cycles
- Polygons:14140
- Vertices:14304
- Animated:No
- Textured:
- Rigged:
- Materials:
- Low-poly:No
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:
- Geometry:Subdiv
- Unwrapped UVs:Non-overlapping
- Views:2856
- Date: 2021-06-20
- Item ID:353347
3d model of an fox made in blender (.blend) that i named takoda, rig and fur only in blender, other formats only model mesh
===================================textures=====================================
*body texture: 3840x3840
*head texture: 3840x3840
*eye resolution: 1378x1378
*bandana texture: 1024x1024
===================================normalmaps====================================
mappings applied to tongue, nose, eyes, jaw ,
mouth inside (normal map, heitgh, roughness map)
=====================================rig=========================================
the model has rig (using b-bones) with full face rig
the model has drivers for (eyes blinking, mouth, nose,
breathing)
rig only available in blender
==================================model========================================
mesh: ( body , eyes , tonque and teeth )
body polygons: 14140
bandana polygon: 7200
==================================render========================================
the model is being rendered in cycles (with some post processing settings)
========================================fur=====================================
the model contains 12 fur divisions ( hair particle system )
(body,mouth,head,eyes,tail etc...)
=================================formats=======================================
the model is native to blender 3.0 and other formats like ( .fbx .obj .stl .dae )
just remembering rig,fur,hair,drivers settings only in blender, other formats only meshes, any questions feel free to contact me Print Ready: No
Read more===================================textures=====================================
*body texture: 3840x3840
*head texture: 3840x3840
*eye resolution: 1378x1378
*bandana texture: 1024x1024
===================================normalmaps====================================
mappings applied to tongue, nose, eyes, jaw ,
mouth inside (normal map, heitgh, roughness map)
=====================================rig=========================================
the model has rig (using b-bones) with full face rig
the model has drivers for (eyes blinking, mouth, nose,
breathing)
rig only available in blender
==================================model========================================
mesh: ( body , eyes , tonque and teeth )
body polygons: 14140
bandana polygon: 7200
==================================render========================================
the model is being rendered in cycles (with some post processing settings)
========================================fur=====================================
the model contains 12 fur divisions ( hair particle system )
(body,mouth,head,eyes,tail etc...)
=================================formats=======================================
the model is native to blender 3.0 and other formats like ( .fbx .obj .stl .dae )
just remembering rig,fur,hair,drivers settings only in blender, other formats only meshes, any questions feel free to contact me Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
takoda the fox 3D Model blend, from CMStudios
takoda fox blender cmstudios mammal fur furry riggedThere are no comments for this item.
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