Ticket Booth with Interior 3D Model NEW

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- Available formats:
- Item ID:686412
- Date: 2026-11-09
- Polygons:12499
- Vertices:13754
- Animated:No
- Textured:Yes
- Rigged:No
- Materials:Yes
- Low-poly:No
- Collection:No
- UVW mapping:Yes
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:Yes
- AI Training:No
- AI Generated:No
- Geometry:Polygonal
- Unwrapped UVs:Non-overlapping
- Views:50
Description
Ticket booth with a full furnished interior: a modern stadium and event entrance box office / cashier kiosk. Mid-poly, real-world scale, PBR 4K textures, ready Unreal Engine 5.8 project. Suitable for games, VR / AR and high-quality rendering, inside and outside views. Also works as a security / guard booth or checkpoint.
Models in the pack:
Ticket Booth - 372 x 310.1 x 278 cm (with the AC unit and the porch step) - sandwich-panel shell with a flat roof, service window with a deal tray and a counter, LED sign board, porch step, outdoor air-conditioner unit on a wall bracket, two wall lights, speaker, call panel, ceiling light
Door - a separate object, 80 x 200 cm, pivot on the hinge axis: opens outward by rotating around Z, the doorway is open behind it
Window glazing with window stickers - a separate object
LED sign screen - 8 texts included: TICKETS (default), ADMISSION, BOX OFFICE, SEASON PASS, GATE 3, INFO, OPEN, CLOSED
Interior - 15 props in one object: desk 160 x 63 x 75 cm, office chair, monitor, keyboard, mouse, receipt printer, card terminal, cash drawer, mini PC, locker 50 x 53 x 180 cm, indoor AC unit, wall clock, notice board, bin, fire extinguisher
Main features:
Five objects, one material each: booth shell, door (shares the shell material), glass, sign screen, interior.
PBR Metal / Roughness textures, PNG: shell and interior 4096 x 4096, glass 2048 x 2048, sign screen 2048 x 512: Base Color, Normal (OpenGL), Roughness, Metallic, Emissive (lights, screens, sign), Opacity (glass).
36 textures, 4 materials; 8 sign texts (swap two maps, same UV).
Clean mid-poly topology without SubD: flat panels with one-segment chamfers and custom (weighted) normals. One LOD.
Every material has its own non-overlapping 0-1 UV layout.
Pivots: the centre of the base on the ground; the door pivot is on its hinge axis.
Real-world scale. Units: centimeters in 3ds Max and Unreal Engine, meters in Blender, GLB, OBJ and DAE.
The door can be opened (separate object, pivot on the hinges); no rig and no animation.
Unreal Engine 5.8 project: 5 static meshes, master material with instances, glass material, a material instance for each sign text, showcase level with a camera.
Model suitable for games and high-quality rendering, inside and outside views.
File consists such files as:
Unreal Engine 5.8 project (.uproject)
3ds Max 2023 (Corona Renderer 12)
Blender 5.2 (.blend, textures packed)
FBX
OBJ, MTL
DAE (Collada)
GLB (textures embedded)
Textures (PNG 4096 x 4096, 2048 x 2048, 2048 x 512)
Special notes:
FBX, OBJ and DAE files take their textures from the shared Textures folder (relative paths) - keep the folder next to them.
The Blender file carries all its textures inside - nothing to relink.
Normal maps are OpenGL (Y+); for DirectX programs flip the green channel - the 3ds Max file and the Unreal Engine project are already set up.
The 3ds Max file needs Corona Renderer 12 or newer; saved in the 3ds Max 2023 format, centred on the grid, clean transforms.
For a manual FBX import into 3ds Max untick Smoothing Groups (keeps the custom normals); for a manual FBX import into Unreal Engine enable Convert Scene Unit.
Collada (DAE) keeps base colour maps only - connect roughness, metallic and normal maps by hand.
OBJ stores no pivots - there set the door pivot on the hinge axis by hand (FBX, GLB, DAE, Blender, 3ds Max and Unreal keep it).
The renders with the interior props laid out next to the booth show the same interior object; in the files the props stand inside the booth.
Statistics:
Booth shell: 5,181 polygons; 10,748 tris
Door: 601 polygons; 1,302 tris
Glass: 84 polygons; 120 tris
Sign screen: 1 polygon; 2 tris
Interior (15 props): 6,632 polygons; 13,132 tris
Total: 12,499 polygons; 25,304 tris; 13,754 vertices
Thank you for purchasing our models!
NX Dynamics Team
Print Ready: NoNeed more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Free Format ConversionWe do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
Usage Information
Ticket Booth with Interior - You can use this royalty-free 3D model for both personal and commercial purposes in accordance with the Basic or Extended License.The Basic License covers most standard use cases, including digital advertisements, design and visualization projects, business social media accounts, native apps, web apps, video games, and physical or digital end products (both free and sold).
The Extended License includes all rights granted under the Basic License, with no usage limitations, and allows the 3D model to be used in unlimited commercial projects under Royalty-Free terms.
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