Belo horizonte city brazil 40km Low-poly 3D Model

$199.00
Belo horizonte city brazil 40km 3D Model
$ 199.00
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  • Available formats:
    Rhinoceros: 3dm 123.78 MB
    3DS MAX all ver.: 3ds 71.96 MB
    Cinema4D: c4d 417.75 MB
    ArchiCAD (native): dxf 174.73 MB
    Autodesk FBX: fbx 176.17 MB
    Wavefront OBJ: obj 185.02 MB
    Stereolithography: stl 144.36 MB
  • Animated:
  • Textured:
    No
  • Rigged:
    No
  • Materials:
  • Low-poly:
  • Collection:
    No
  • UVW mapping:
    No
  • Plugins Used:
    No
  • Print Ready:
  • 3D Scan:
    No
  • Adult content:
    No
  • PBR:
    No
  • Geometry:
    Polygonal
  • Unwrapped UVs:
    Unknown
  • Views:
    1519
  • Date:
  • Item ID:
    346935
  • Rating:
Accurate 3D city model and its surrounding area based on GIS data Year 2022

Files Included:

Full City : 40km
Info:

Base satellite texture setup only in Cinema 4D
Satellite/map texture is included
Made in cinema 4d and Ready to render in standard renderer
Stroked building, Trees (mograph cloner), Water Effect and Stroked Roads are only in cinema 4d file
No Plugins used
Low Poly
Royalty free model
Polygons: 5m+ in big cities
Layers: Building, roads, routes, amenity, leisure, landuse, natural, water, man made, railway/train, aeroway etc.
FORMATS:

C4D - Cinema 4d (Native)
3DM- Rhino
3DS - 3ds Max
DXF - CAD Format 3D
FBX - Exchange Format
OBJ - Exchange Format
STL - 3D Printing
Usage:

Suitable for Games, Architecture, Walkthrow animation etc.
Mainly used for town and urban planning, real estate etc.
Education and learning purposes.
Note: Some city we used our own AI tool to generate buildings, therefore shapes may be little varied from original.
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!

Download Belo horizonte city brazil 40km 3D Model 3dm 3ds c4d dxf fbx obj stl From turbocg

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