I run Defy Reality Entertainment in Mandurah, Western Australia - developing 3d assets for games and 3d visuals, specialising in architectural exterior models. I also develop point-and-click first person adventure games for the PC through Defy Reality Entertainment as an indie game design studio.
I use Blender to create my art, using Cycles Rendering to create my final renders of the models / artwork I produce. Detail is an important aspect to my creative work - anything from bolts and screws ... Really capturing the essence of world building and realism in my models, whether its more urban real-life based modelling such as benches, streetlights, shelters, bridges through to more obscure, scifi / fantasy original designs, such as temples, stone circles, portals, towers, caves, pedestals and much more!
Please contact me on aaron_gwynaire28@hotmail.com if you have an enquiries, whether it's in regards to a 3D model I have in my shop or commission work.
You can find more about my game art at www.facebook.com/DefyRealityEntertainment.
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