My name is Francesco Furneri. I am a CG Artist with a Bachelor’s Degree in Computer Science, postgraduate education in 3D and with a Master of Science (MSc) in 3D Computer Animation. In the last years I have improved my technical/artistic skills, dealing with short CG movie/shots and working as 3D game programmer and Web developer.
At the moment I’m available for freelance work, mainly for general 3D and game-dev. My technical/artistic skills and competences allows me to work by covering several aspects of the 3D pipeling and working with meticulousness and professional quality.
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