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Outsourcing Supervisor - Character Art CG Jobs

Job Description

With the upcoming release of Exoborne, we are looking to strengthen our Art Outsourcing team with an Outsourcing Supervisor focusing on Character Art. Your main responsibility will be to ensure high technical and aesthetic quality of the assets produced by our outsourcing partners.

This role provides a great opportunity to collaborate with both internal and external art teams and make a big impact on our upcoming AAA-game, using your artistic as well as communication skills. As an Outsourcing Supervisor, you will be essential to the realization of the project and improving how we work with our art outsourcing partners.

Key elements of the role


  • Reviewing assets submitted by outsourcing partners according to project needs and requirements 
  • Managing the backlog of assets and preparing briefs according to project needs while ensuring assets align sufficiently with technical requirements, target quality and direction
  • Drive continuous improvement initiatives for all collaborations and workflows as a part of the Art Outsourcing team


Requirements


  • Experience as a Character Artist, preferably with realistic art styles
  • Self-reliant and structured/organized
  • Strong interpersonal and communication skills
  • Good sense of art quality
  • Able to work methodically with tools such as Jira and Confluence


Bonus points


  • Previous experience as a Lead, Producer or Supervisor
  • Experience giving feedback on outsourced art for games 
  • Experience managing outsourcing pipelines and collaborating with external partners  

You don't need to be a gamer to join us, but we consider it a bonus (and hopefully, you do too!). 

Have fun making games
We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about daring to do mighty things that allow us to reach levels of achievement. All things said, we want a fun, professional experience & so we all must lead by example.

Share the ownership
We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people - we own them together. Everyone’s contributions, opinions, and feedback matter. For this to work, everyone needs to respect the big picture and high-level goals of the project. Shared ownership is at the heart of the Sharkmob adventure.

Make smart decisions
We embrace a system of "disagree and commit". This means that we accept that we might not always get our way but we wholeheartedly support the decisions we make as a team. Doing more with less and making an extra effort to find the optimal way forward is always valued. We rely on smart decisions to take us further than otherwise possible. Making games is kind of like rocket science—but harder!

About Company

Sharkmob makes multiplayer games with a focus on the player and the community. Many of us come from a PC and console background and we always push for AAA production value in our projects. We love to constantly challenge ourselves, pushing technology to the max while applying every ounce of skill and creativity we have.

Founded in 2017

Apply for this position
Job Type
Full-Time
Type of Designer
3D Character Artist
Job Location
Onsite
Location
Malmo, Kalmar, Sweden
Relocation assistance
Yes
Posted
June 23, 2024

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