Architectural Debris Low-poly 3D Model

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- Available formats: Blender3D (.blend) 27.34 MB
Render: CyclesAutodesk FBX (.fbx) 28.43 MBAutodesk AutoCAD (.dwg) 759.44 kbAutodesk ArchiCAD (.dxf) 776.30 kb
- Polygons:529000
- Vertices:597000
- Animated:No
- Textured:No
- Rigged:No
- Materials:
- Low-poly:
- Collection:
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:No
- Geometry:Polygonal
- Unwrapped UVs:Overlapping
- Views:2387
- Date: 2023-01-07
- Item ID:429963
Architectural Debris is collection of effectivepoly placeholders for quick filling interior scene.
Scene was created to give an answer to a question - what can be placed into interior scene?
Every placeholder represents average size of natural objects frequently used for interior visualisation.
82Mb blend
30Mb fbx
380 objects, 600 000 vertices, about 1 million triangles, 100% quads for entire scene.
Collection in nice for
= Architectural prototyping and design.
= Distant, massive or quick visualisation.
= Realtime/VR.
Object names contains definition name, mesh names contains size in millimeters.
Metric scale, human's silhouettes and planes 1m2 and 1ft2 was placed for comparsion and proper scaling.
(man - 1700 mm height, boy - 1340 mm)
Everything is unwrapped, UV's are relative, so Texel Density Checker addon can be used to equalize texels.
Materails are temporal and begins from MM_ prefix, so they can be easily found in scene and replaced with needed.
No textures, except unique checker map. Print Ready: No
Read moreScene was created to give an answer to a question - what can be placed into interior scene?
Every placeholder represents average size of natural objects frequently used for interior visualisation.
82Mb blend
30Mb fbx
380 objects, 600 000 vertices, about 1 million triangles, 100% quads for entire scene.
Collection in nice for
= Architectural prototyping and design.
= Distant, massive or quick visualisation.
= Realtime/VR.
Object names contains definition name, mesh names contains size in millimeters.
Metric scale, human's silhouettes and planes 1m2 and 1ft2 was placed for comparsion and proper scaling.
(man - 1700 mm height, boy - 1340 mm)
Everything is unwrapped, UV's are relative, so Texel Density Checker addon can be used to equalize texels.
Materails are temporal and begins from MM_ prefix, so they can be easily found in scene and replaced with needed.
No textures, except unique checker map. Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
Architectural Debris 3D Model blend, fbx, dwg, dxf, from 1DInc
debris 1d 1dinc 1d-inc architectural kit set kitbash lowpoly onlyquads furniture seat chair table room luster light house living bedThere are no comments for this item.