athleticus 3D Model

$
55.99 USD
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- Available formats:
- Item ID:258626
- Date: 2019-10-07
- Polygons:51956
- Vertices:1
- Animated:
- Textured:
- Rigged:
- Materials:
- Low-poly:No
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:No
- Geometry:Subdiv
- Unwrapped UVs:Non-overlapping
- Views:4534
Description
nunamoto - 3d animated man modelathleticus
animation videos:
https://youtu.be/gt4c4xyfzzy
https://youtu.be/va4ooxmc33o
https://youtu.be/qkna3bhmpnm
realistic, rigged and animated man character. this model comes with high detailed textures (8192 x 8192).
the character has good topology and mapping. rigged in 3ds max and final images rendered with default scanline and 1 level geometry subdivion (1 turbosmooth iteration). no image has post effect.
real-world scale model with around 180cm barefoot.
- all objects named and organized in layer explorer
- rigged and animated with biped
- walk, run and wrestling position animations.
- skin modifier
- eye orientation constraint
- jaw bone lowers lower teeth for use with morph expressions
- eye-lash geometry and bones
- eye reflection
- various face expressions accomplished with morpher modifier
- compatible with mocap data
- no genitals
- also mapped beneath the shorts
- gums, tongue and teeth shape and texture
- real-world scale in cm
- possibility to subdivide geometry
polygon faces:
body: 30278
single upper eye-lashes: 1750
single lower eye-lashes: 1650
upper teeth: 5862
lower teeth: 5496
tongue: 856
gums: 6064
body maps:
- diffuse tiff map
- normal map
- bump map
- specular map
- displacement map
(displacement map is not active
in material editor and has not been tested)
available file formats:
- 3ds max 2017
- fbx 2016/2017
- obj
(blender possibility - see notes)
notes:
fbx files have mapping coordinates, basic rig, skin, morpher modifier, and animations in separate fbx files.
obj file has shapes and mapping coordinates. they both open in blender and i could see smooth envelopes
and man animation in fbx files in blender, but other objects appear oversized and dislocated.
both formats should be placed inside max´s maps and files folder because the maps are there to apply.
in 3d max the specular map is set to level 30, and bump and normal maps are set to level 7. it would be good to use the same kind of levels with other softwares.
some model instructions within max file.
ready to render!
man human male boy 3d max fbx obj blender animated model people character anatomy head face muscular athletic nude muscle Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Free Format ConversionWe do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
Usage Information
athleticus - You can use this royalty-free 3D model for both personal and commercial purposes in accordance with the Basic or Extended License.The Basic License covers most standard use cases, including digital advertisements, design and visualization projects, business social media accounts, native apps, web apps, video games, and physical or digital end products (both free and sold).
The Extended License includes all rights granted under the Basic License, with no usage limitations, and allows the 3D model to be used in unlimited commercial projects under Royalty-Free terms.
Read more
Do you provide Money Back Guarantee?
Yes, we do. If you purchased a product and found some error in the renders or description, we'll try to fix the problem as soon as possible. If we cannot correct the error, we will cancel your order and you will get your money back within 24 hours from downloading the item. Read more conditions hereKeywords
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