Bronco Mk2 1978 3D Model

- Available formats: Autodesk 3DS MAX (.max) 22.17 MB
Render: VRay 4.0Image Textures (.png) 39.80 MB
Render: StandardBlender3D (.blend) 6.97 MB
Render: StandardAutodesk 3DS MAX (.max) 22.51 MB
Render: CoronaAutodesk FBX (.fbx) 18.83 MB
Render: StandardWavefront OBJ (.obj) 18.48 MB
Render: StandardAutodesk 3DS MAX (.max) 20.67 MB
Render: StandardStereolithography (.stl) 23.02 MB
Render: StandardAutodesk FBX (.fbx) 18.07 MB
Render: StandardAutodesk FBX (.fbx) 36.37 MB
Render: StandardAutodesk FBX (.fbx) 103.23 MB
Render: Standard
- Polygons:467,855
- Vertices:484,488
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:No
- Collection:No
- UVW mapping:No
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:No
- AI Training:No
- Geometry:Subdiv
- Unwrapped UVs:Unknown
- Views:400
- Date: 2025-07-08
- Item ID:584591
The realistic 3D model based on the dimensional specifications of the real car, maximally close to the original
Detailed exterior, interior, and underbody. Model is smoothed, 1 or 2 iterations, collapsed stack. All main parts of the model are separated objects and materials can be easily changed.
Carpaint have UV coordinates.
Multiple file formats.
The model's Polycount varies, depending on smoothing iterations and file format.
467K original mesh, 1.43M with one iteration of subdivision and 4.7M with selective apply of two iterations
Any custom adjustments or low-poly conversions available by request.
Print Ready: NoIf you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!