Chevrolet AK-series COE tow truck 1941 3D Model

- Available formats: Wavefront OBJ (.obj) 54.33 MBWavefront OBJ (.obj) 17.06 MBAutodesk FBX (.fbx) 71.08 MBAutodesk FBX (.fbx) 147.94 MBAutodesk FBX (.fbx) 44.52 MBWavefront OBJ (.obj) 24.79 MBAutodesk 3DS MAX (.max) 143.19 MBUSD Omniverse (.usd) 450.77 MBAutodesk FBX (.fbx) 107.84 MBKeyshot (.ksp) 47.55 MBGLB (.glb / .gltf) 24.89 MBStereolithography (.stl) 36.32 MBAutodesk 3DS MAX (.max) 31.34 MBStereolithography (.stl) 85.82 MBAutodesk 3DS MAX (.max) 31.49 MBBlender3D (.blend) 20.71 MBImage Textures (.png) 61.12 MBAutodesk 3DS MAX (.max) 31.44 MB
- Polygons:956,641
- Vertices:970,058
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:No
- Collection:No
- UVW mapping:No
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:No
- AI Training:No
- Geometry:Subdiv
- Unwrapped UVs:Unknown
- Views:453
- Date: 2025-07-08
- Item ID:584585
The realistic 3D model based on the dimensional specifications of the real car, maximally close to the original
Detailed exterior, interior, and underbody. It could be easily adjusted to the chassis version. Model is smoothed, 1 or 2 iterations, collapsed stack. All main parts of the model are separated objects and materials can be easily changed.
Carpaint and interior paint have UV coordinates.
Multiple file formats. Keyshot and marmoset render scenes are included.
The model's Polycount varies, depending on smoothing iterations and file format.
900K original mesh, 1.4M with one iteration of subdivision and 3.1M with selective apply of two iterations
Any custom adjustments or low-poly conversions available by request.
Print Ready: NoIf you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!