gallimimus 8192 hd - 3d animated model 3D Model

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- Available formats: Autodesk 3DS MAX (.max) 297.33 MB
Render: StandardAutodesk FBX (.fbx) 1.58 MB
Render: Standard
- Polygons:21149
- Vertices:20029
- Animated:
- Textured:
- Rigged:
- Materials:
- Low-poly:No
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:No
- Geometry:Subdiv
- Unwrapped UVs:Non-overlapping
- Views:4104
- Date: 2019-10-07
- Item ID:258687
realistic jurassic world style gallimimus 3d model
«««««««««««««««««««««««««««««««««««««««««««««««««««««««««
animation videos:
https://youtu.be/lclqj_lcdjo
https://youtu.be/35jyja7lxai
https://youtu.be/jrip4c98-vi
https://youtu.be/gdrfe2v8keg
you get:
good topology model scaled to 3m in height;
rig;
long loop running animation;
iddle animation;
all objects named and organized in layers;
4 super hd body maps
- 8192x8192 pixel diffuse map
- 8192x8192 pixel specular map
- 8192x8192 pixel normal map
- 8192x8192 pixel bump map
fbx format.
suitable for mesh subdivision.
questions can be answered by the website administrator.
thanks for your kind interest.
notes:
when opening .max file, you should choose "adopt the file´s gamma and lut settings" and also the "file´s measurement units" if asked.
the fbx file is mapped and rigged and animated and ready to use, but it is hard to create a different animation because the animation controllers don´t get properly exported; you can however rotate bones. all frames are keyed due to export. maps may or may not appear in your software and may need to be re-applied (select objects - search map - apply). fbx file is also located inside the max´s format folder.
gallimimus dinosaur dino herbivour omnivorous character beast galli theropod jurassic park animal creature monster reptile sauropod prehistoric 3d model primeval Print Ready: No
Read more«««««««««««««««««««««««««««««««««««««««««««««««««««««««««
animation videos:
https://youtu.be/lclqj_lcdjo
https://youtu.be/35jyja7lxai
https://youtu.be/jrip4c98-vi
https://youtu.be/gdrfe2v8keg
you get:
good topology model scaled to 3m in height;
rig;
long loop running animation;
iddle animation;
all objects named and organized in layers;
4 super hd body maps
- 8192x8192 pixel diffuse map
- 8192x8192 pixel specular map
- 8192x8192 pixel normal map
- 8192x8192 pixel bump map
fbx format.
suitable for mesh subdivision.
questions can be answered by the website administrator.
thanks for your kind interest.
notes:
when opening .max file, you should choose "adopt the file´s gamma and lut settings" and also the "file´s measurement units" if asked.
the fbx file is mapped and rigged and animated and ready to use, but it is hard to create a different animation because the animation controllers don´t get properly exported; you can however rotate bones. all frames are keyed due to export. maps may or may not appear in your software and may need to be re-applied (select objects - search map - apply). fbx file is also located inside the max´s format folder.
gallimimus dinosaur dino herbivour omnivorous character beast galli theropod jurassic park animal creature monster reptile sauropod prehistoric 3d model primeval Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
gallimimus 8192 hd - 3d animated model 3D Model max, fbx, from VirtualCreator
gallimimus dinosaur dino herbivour omnivorous character beast galli theropod jurassic park animal creature monster reptile sauropod prehistoric 3d modelThere are no comments for this item.