Humanoid character rig for blender Free 3D Models

$ 0.00 USD
  • Available formats:
  • Item ID:
    333760
  • Date: 2021-01-29
  • Animated:
    No
  • Textured:
    No
  • Rigged:
  • Materials:
    No
  • Low-poly:
    No
  • Collection:
    No
  • UVW mapping:
    No
  • Plugins Used:
  • Print Ready:
    No
  • 3D Scan:
    No
  • Adult content:
    No
  • PBR:
    No
  • Geometry:
    Polygonal
  • Unwrapped UVs:
    Unknown
  • Views:
    6854

Description

a complete humanoid rig for blender, made to work specially with game engines in mind. it can be used for games, animations, posing, etc., from cartoon to realistic projects.

features:


  • total bones: 547 bones (131 deform bones);
  • constraints/drivers-based rig;
  • control bones with custom widgets;
  • includes a face rig;
  • legs/arms ik/fk toggle;
  • allows extreme stretching;
  • ik parenting to different bones;
  • head/neck/spine auto-follow toggle;
  • bones separated by layers;
  • “meta-bones” to streamline rig setup;
  • built-in script to toggle layers/auto adjust rig to meta-bones;
  • quickly export to any format, no need to change bones parenting;
  • game engines support (tested with unity, unreal. not fully tested with godot);


updates from version 2.0:


  • some major known issues fixed;
  • added new functions (fk support, ik stretching toggle, ik parenting toggle);
  • added a fully commented script for easily control/modify the rig;
  • simplified hips/pelvis bones setup;
  • a more robust rig in general, with drivers setup for various things and a more complex hand/feet setup;
  • bones-based interface, easy to access and animate;


updates from hotfix 2.01


  • head/neck/spine follow functions fixed (some bones were added because of this);
  • “referenceerror: structrna of type object has been removed


file formats: .blend(blender 2.91)

this rig is only compatible with blender. it will not work with any other 3d software.

the additional downloads include a quick guide and a copy of the script for the rig.

make sure to turn on “auto run python scripts” for the script to run properly. Print Ready: No

Usage Information

Can I commercially use free models? Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.

Keywords

harryliam.blogger
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Humanoid Character Rig for Blender – Perfect for Creators, Just Like PPCine APK Is for Viewers!