spitfire hf mk vii game and subdivision ready low-poly FreeLow-poly 3D Model

$0.00
- Available formats:
Image Textures (.png) 75.10 MBImage Textures (.png) 59.10 MBBlender3D (.blend) 743.49 kb
Render: CyclesWavefront OBJ (.obj) 690.27 kb
Render: CyclesAutodesk FBX (.fbx) 878.25 kb
Render: Cycles
- Polygons:15,263
- Vertices:23,627
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:
- Geometry:Polygonal
- Unwrapped UVs:Non-overlapping
- Views:5343
- Date: 2020-10-13
- Item ID:316818
low-poly subdivision-ready 3d model of spitfire hf mk vii with pbr materials (specular and metallic workflows). advantages of the model:
-you can change basecolor and metallic reflaction very easily
clean geometry
the model is maximally optimized for use in 3d games and vr;
just one material and one set of textures for the whole model. this allows you to achieve maximum performance in games and real-time applications;
very low polycount. the model without subdivision modifier is great for mobile games. when you apply a subdivision modifier, it starts to look great in large projects on pcs and game consoles as well. this is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
real world scale (metric / centimeters). so you can import this model easily into your project without need to change anything;
the model uses smoothing groups, so you can always increase details to the required level simply by applying a subdivision modifier with a necessary number of iterations;
divided into functional parts and grouped for easy editing and using in game engines;
the model consists of 30 separate objects grouped together. each of these objects has a simple and understandable name;
uv map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
specular and metallic workflow textures included!
compatible with the majority of modern game engines!
model specifications:
created in blender 2.90.1 model does not require installation of additional plug-ins or software. you need only blender 2.80-2.90 to get the same rendering as on the preview image.
polygons count: 15,263 (no n-gons) subdivision 1 polygons count: 60,475 subdivision 2 polygons count: 563,316
vertices count: 23,627
unit scale: metric / centimeters
textures (metallic workflow):
base color (4,096 x 4,096 png)
normalmap (4,096 x 4,096 png)
heightmap (4,096 x 4,096 png)
metallic (4,096 x 4,096 png)
roughness (4,096 x 4,096 png)
model is available in the following formats:
blend
fbx
obj Print Ready: No
Read more-you can change basecolor and metallic reflaction very easily
clean geometry
the model is maximally optimized for use in 3d games and vr;
just one material and one set of textures for the whole model. this allows you to achieve maximum performance in games and real-time applications;
very low polycount. the model without subdivision modifier is great for mobile games. when you apply a subdivision modifier, it starts to look great in large projects on pcs and game consoles as well. this is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
real world scale (metric / centimeters). so you can import this model easily into your project without need to change anything;
the model uses smoothing groups, so you can always increase details to the required level simply by applying a subdivision modifier with a necessary number of iterations;
divided into functional parts and grouped for easy editing and using in game engines;
the model consists of 30 separate objects grouped together. each of these objects has a simple and understandable name;
uv map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
specular and metallic workflow textures included!
compatible with the majority of modern game engines!
model specifications:
created in blender 2.90.1 model does not require installation of additional plug-ins or software. you need only blender 2.80-2.90 to get the same rendering as on the preview image.
polygons count: 15,263 (no n-gons) subdivision 1 polygons count: 60,475 subdivision 2 polygons count: 563,316
vertices count: 23,627
unit scale: metric / centimeters
textures (metallic workflow):
base color (4,096 x 4,096 png)
normalmap (4,096 x 4,096 png)
heightmap (4,096 x 4,096 png)
metallic (4,096 x 4,096 png)
roughness (4,096 x 4,096 png)
model is available in the following formats:
blend
fbx
obj Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
Download spitfire hf mk vii game and subdivision ready low-poly Free 3D Model png png blend obj fbx from erudite
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