wacom intuos pro pth-460 small Low-poly 3D Model

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- Available formats: Image Textures (.png) 7.99 MBAutodesk FBX (.fbx) 1.50 MB
- Polygons:6,355
- Vertices:6,524
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:
- Geometry:Polygonal
- Unwrapped UVs:Non-overlapping
- Views:2961
- Date: 2021-02-26
- Item ID:338269
low-poly 3d model of wacom intuos pro pth-460 with pbr materials. advantages of the model:
-you can change basecolor and metallic reflaction very easily
the model is maximally optimized for use in 3d games and vr;
just one material and one set of textures for the whole model. this allows you to achieve maximum performance in games and real-time applications;
very low polycount. the model without subdivision modifier is great for mobile games.
the model uses smoothing groups, so you can always increase details to the required level simply by applying a subdivision modifier with a necessary number of iterations;
divided into functional parts and grouped for easy editing and using in game engines; this model consists of one object and only one uv tiles uv map is maximally optimized for texture's easy editing so without
difficulties you can add or remove any logo or some details where needed; compatible with the majority of modern game engines!
model specifications: created in blender 2.90.1 model does not require installation of additional plug-ins or software.
you need only blender 2.80-2.92 to get the same rendering as on the preview image.
polygons count: 6355
vertices count: 6524
textures (metallic workflow):
base color (4,096 x 4,096 png)
normalmap (4,096 x 4,096 png)
heightmap (4,096 x 4,096 png)
metallic (4,096 x 4,096 png)
roughness (4,096 x 4,096 png)
emissive (4,096 x 4,096 png) (white and blue)
model is available in the following formats:
-blend
-fbx
-obj
-stl Print Ready: No
Read more-you can change basecolor and metallic reflaction very easily
the model is maximally optimized for use in 3d games and vr;
just one material and one set of textures for the whole model. this allows you to achieve maximum performance in games and real-time applications;
very low polycount. the model without subdivision modifier is great for mobile games.
the model uses smoothing groups, so you can always increase details to the required level simply by applying a subdivision modifier with a necessary number of iterations;
divided into functional parts and grouped for easy editing and using in game engines; this model consists of one object and only one uv tiles uv map is maximally optimized for texture's easy editing so without
difficulties you can add or remove any logo or some details where needed; compatible with the majority of modern game engines!
model specifications: created in blender 2.90.1 model does not require installation of additional plug-ins or software.
you need only blender 2.80-2.92 to get the same rendering as on the preview image.
polygons count: 6355
vertices count: 6524
textures (metallic workflow):
base color (4,096 x 4,096 png)
normalmap (4,096 x 4,096 png)
heightmap (4,096 x 4,096 png)
metallic (4,096 x 4,096 png)
roughness (4,096 x 4,096 png)
emissive (4,096 x 4,096 png) (white and blue)
model is available in the following formats:
-blend
-fbx
-obj
-stl Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
wacom intuos pro pth-460 small 3D Model png, fbx, from erudite
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