Striated Patagium Free 3D Models NEW

$ 0.00 USD
  • Available formats:
  • Item ID:
    684565
  • Date: 2026-11-01
  • Polygons:
    309472
  • Vertices:
    154734
  • Animated:
    No
  • Textured:
    Yes
  • Rigged:
    No
  • Materials:
    Yes
  • Low-poly:
    No
  • Collection:
    No
  • UVW mapping:
    Yes
  • Plugins Used:
    No
  • Print Ready:
    Yes
  • 3D Scan:
    No
  • Adult content:
    No
  • PBR:
    Yes
  • AI Training:
    No
  • AI Generated:
    Yes
  • Geometry:
    Polygonal
  • Unwrapped UVs:
    Non-overlapping
  • Views:
    68

Description

👤 Head

A completely featureless, egg-shaped oval mask or carapace forms the faceless head. It entirely lacks eyes, a nose, or a mouth, presenting a cold, unblinking dome of smooth, calcified tissue. A tight, natural organic hood of striated muscle fibers wraps closely around the skull, throwing the blank face into stark, ominous contrast.

🛡️ Body Structure

Torso & Glider Membranes: A highly emaciated, skeletal humanoid torso where every individual rib and muscle cord is explicitly defined. The defining trait is the massive, cape-like pair of organic glider membranes (patagia) draping off the shoulders and upper back. These structures hang heavily like a shredded executioner's cloak, showing a deeply lined, fan-like architecture built for silent descent.

Arms & Claws: The arms are exceptionally long, slender, and sinewy, structurally supporting the edge of the glider membranes. The forearms lead into wide, terrifyingly extended hands that split into four massive, curved, needle-sharp talons. These long claws look engineered for hanging from cavern ceilings or piercing prey during a dive.

Lower Body & Legs: The entity stands in a digitigrade, beast-like crouch on two powerful, wire-muscled legs. The thighs and shins are tightly bound in the same parallel muscle-groove texture. The anatomy terminates in wide, splayed, bird-of-prey talons featuring three large, curved front claws and a sharp rear digit built to anchor its weight upon rocky crags.

✨ Material and Finish

The entity is rendered in a deeply monochromatic, desaturated driftwood-tan, sepia, and dried-clay palette. The surface finish is aggressively matte, dry, and fibrous, lacking any wetness or slime. High-contrast, absolute shadows pool heavily within the parallel grooves of its striated flesh and deep underneath the massive shoulder membranes, making the creature look like a mummified cave legend animated by a primordial hunger.

(Make sure to check for any problems with the main model before printing. Most 3D printing apps will have an option to auto-fix them, if there are any, but it's also preferable to load it in a viewer or an app like blender for additional checks.
Depending on the format used there may be a few leftover non-printable polygons, but they generally don't interfere with the main model when removed, although some removal methods might discard the model's texture in order to fix it.
The thickness of the walls in the model can be adjusted automatically using a slicing or editing software if required by the printer and the chosen method.
The model has an extent between -1 and 1; you can customize its size and modify it freely. You can also reduce or increase the polygon count alongside the vertices using any app based on your specific needs. 
The model doesn't contain any pre-baked or built-in support structures, so it will require manual or automated support generating with the help of slicing software in order to print correctly.
The colors may turn out a bit different from the original ones seen in the images, depending on the printer used and how it's printed. 
The polygon count can be a bit more or less than the described amount depending on where it's loaded for viewing and what file will be used for the printer.
If you want to use the model in a game and animate it or modify it, you would first have to convert the topology from triangular to squared for easier editing.
The texture of the model is 8K, featuring metallic, roughness and normal PBR maps in addition to the base colors.
The zip contains STL, 3MF, OBJ, BLEND, FBX, file formats. 
The 3mf has the most accurate interpretation of the base model and is preferable when printing.)

Usage Information

Can I commercially use free models? Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.

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