Nintendo Game Boy Color GBC Low-poly 3D Model

- Available formats: Blender: blend 17.49 MB
Render: CyclesImage Textures: png 25.32 MBAlembic: abc 491.67 kbCollada: dae 501.36 kbAutodesk FBX: fbx 508.50 kbGLB / GLTF: glb 3.72 MBWavefront OBJ: obj 338.04 kbAgisoft Photoscan: ply 236.38 kbStereolithography: stl 296.41 kbMaya: mb 613.86 kb
- Polygons:9182
- Vertices:8759
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:
- AI Training:No
- Geometry:Polygonal
- Unwrapped UVs:Non-overlapping
- Views:289
- Date: 2025-02-11
- Item ID:555944
- Rating:
Lo/mid-poly model of the famous Nintendo Game Boy Color console.
Modeled and UV unwrapped in Blender, textured in 3D Coat Textura
Textures:
- Console: 4096p diffuse, normal, roughness. 6 variants of diffuse texture.
- Cartridge: 2048p diffuse, normal, roughness. 2 variants of diffuse texture.
- Battery: 2048p diffuse
Geometry:
Quads and tris only. No floating vertices in all models with the exception of movable parts (wheels, screws, buttons, etc.) Real dimensions.
Animating:
The models are easy to animate since all movable parts are separate objects.
Print Ready: NoIf you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!