Nintendo Wii Low-poly 3D Model

- Available formats: Blender: blend 30.72 MB
Render: CyclesMaya: mb 980.60 kb
Render: Arnold3DS MAX: max 21.02 MBAlembic: abc 685.82 kbCollada: dae 643.02 kbAutodesk FBX: fbx 797.01 kbWavefront OBJ: obj 514.49 kbAgisoft Photoscan: ply 365.29 kbStereolithography: stl 431.95 kb
- Polygons:14109
- Vertices:13643
- Animated:No
- Textured:
- Rigged:
- Materials:
- Low-poly:
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:
- AI Training:No
- Geometry:Polygonal
- Unwrapped UVs:Non-overlapping
- Views:173
- Date: 2025-02-26
- Item ID:559170
- Rating:
Set of Lo-poly 3D models of the Nintendo Wii video game console and its peripherals.
PAL version of the console, Wiimote, Nunchuck, and the game disc
The game box is rigged so it can be closed/opened.
All ports that are hidden under different kinds of covers on the console are fully modeled as well.
Geometry:
- No n-gons
- Real dimensions
Textures:
- Diffuse, roughness, normal
- 4096p for console, 2048p for controllers, 1024p for the battery texture
- Unwrapped, non-overlapping UVs
Some parts of the models use Blender's material nodes though these parts are unwrapped and textured as well. Depending on the software you are using, you can use the material or texture based option.
Modeled and unwrapped in Blender, textured in 3D Coat.
Print Ready: NoIf you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!